Fail the player if they kick pedestrians.
Examples
AddCondition("hitpeds");
// Optional: Specify specific characters. Defaults to all characters.
AddCondTargetModel("marge");
AddCondTargetModel("bart");
// Optional: Specify the amount of times they're allowed to kick pedestrians. Defaults to 1.
SetCondTotal(3);
CloseObjective();
Game.AddCondition("hitpeds")
-- Optional: Specify specific characters. Defaults to all characters.
Game.AddCondTargetModel("marge")
Game.AddCondTargetModel("bart")
-- Optional: Specify the amount of times they're allowed to kick pedestrians. Defaults to 1.
Game.SetCondTotal(3)
Game.CloseObjective()
Notes
This type of objective is not advanced by hitting pedestrians with a car.
Version History
1.18
Added this condition type.