This hack can be required by a mod to be enabled.
This is a setting hack that can be enabled on the "Settings" page of the Mods List (hidden by default).
This hack makes it so tree node entity limits get increased when their lists become full instead of corrupting the game.
Requiring This Hack
To require this hack, add this line to your mod's Meta.ini:
RequiredHack=DynamicTreeNodeEntityLimits
Version History
1.23
Added a description to this hack.
1.22
Added this hack.