Specify the name of a valid model for a destroycars condition or a hitpeds condition.
Context
This command should be called between calls to AddCondition and CloseCondition.
Syntax
AddCondTargetModel( model_name );
Game.AddCondTargetModel( model_name )
- model_name: The name of the car or character model (depending on the condition type).
Examples
AddCondition("hitpeds");
AddCondTargetModel("marge");
CloseCondition();
Game.AddCondition("hitpeds")
Game.AddCondTargetModel("marge")
Game.CloseCondition()
Notes
No additional notes.
Version History
1.18
Added this command.