Set the decay delay and decay rate for the insidetrigger / outsidetrigger conditions.
This command should be called between calls to AddCondition and CloseCondition.
SetCondDecay( decay_rate, [decay_delay] );
Game.SetCondDecay( decay_rate, [decay_delay] )
- decay_rate: The rate at which the condition decays.
- Defaults to 0.
- decay_delay: The amount of time that must pass before the condition begins decaying.
AddCondition("insidetrigger"); SetCondTrigger("z2Phone1"); // Decay the meter by "3 seconds" when the player is not inside the trigger for more than 2 seconds. SetCondDecay(3, 2); CloseCondition();
Game.AddCondition("insidetrigger") Game.SetCondTrigger("z2Phone1") -- Decay the meter by "3 seconds" when the player is not inside the trigger for more than 2 seconds. Game.SetCondDecay(3, 2) Game.CloseCondition()
No additional notes.
Added this command.