Set whether or not parked cars are enabled for the mission.
SetParkedCarsEnabled( <parked_cars_enabled> );
Game.SetParkedCarsEnabled( <parked_cars_enabled> )
- parked_cars_enabled: Whether or not parked cars are enabled.
- Defaults to 1 (true) unless StreetRacePropsLoad is called in the mission.
// Enable parked cars even though Street Race Props are in use.
-- Enable parked cars even though Street Race Props are in use.
This command can be helpful for enabling parked cars in a mission where the "Street Race Props" would not interfere with the parked car locators (the original game's L1M7 could've used something like this).
Removed the "!m_bStart" assert (previously on line 3336) related to using this command.
Added this command.