LML: Additional Script Functionality > MFK Commands > Stage Commands > SetStageNumChaseCars

SetStageNumChaseCars

Set the amount of chase cars that will spawn during a Hit & Run this stage.

Syntax

SetStageNumChaseCars( <amount> );

Game.SetStageNumChaseCars( <amount> )

  • amount: The amount of chase cars to spawn. This can be from 1 to 5. Defaults to the level's number of chase cars.

Examples

AddStage();
	// You probably want to avoid stuff during this stage...
	SetStageNumChaseCars(5);

	AddObjective("dummy");
	CloseObjective();
CloseStage();

Game.AddStage() 
	-- You probably want to avoid stuff during this stage...
	Game.SetStageNumChaseCars(5)

	Game.AddObjective("dummy")
	Game.CloseObjective()
Game.CloseStage()

Notes

No additional notes.

Version History

1.18

Added this command.