LML: Additional Script Functionality > Objective Types > hitandrunrage

hitandrunrage

This type of objective requires the player to fill the Hit & Run meter to the point where it starts blinking red to pass the stage.

Examples

AddObjective("hitandrunrage");

CloseObjective();

Game.AddObjective("hitandrunrage")

Game.CloseObjective()

Notes

No additional notes.

Version History

1.18

Added this objective type.