LML: Additional Script Functionality > Objective Types > reachspeed
This type of objective requires the player to reach a certain speed to pass the stage.
AddObjective("reachspeed"); // Required: Set the speed that the player has to reach to pass. SetObjSpeedKMH(120); CloseObjective():
Game.AddObjective("reachspeed") -- Required: Set the speed that the player has to reach to pass. Game.SetObjSpeedKMH(120) Game.CloseObjective()
No additional notes.
Added this objective type.