LML: Additional Script Functionality > Objective Types > reachspeed

reachspeed

This type of objective requires the player to reach a certain speed to pass the stage.

Examples

AddObjective("reachspeed");
	// Required: Set the speed that the player has to reach to pass.
	SetObjSpeedKMH(120);
CloseObjective():

Game.AddObjective("reachspeed")
	-- Required: Set the speed that the player has to reach to pass.
	Game.SetObjSpeedKMH(120)
Game.CloseObjective()

Notes

No additional notes.

Version History

1.18

Added this objective type.